Ole Fossgård (Norwegian Digital Learning Arena – NDLA), Johannes Nag (Norwegian Digital Learning Arena – NDLA)
H5P (html5 package) is a standardised format for packaging and sharing rich internet content. The H5P techonology is open source, and allows for the creation of high quality, versatile learning resources, which can easily be shared and reused. Its built-in support for Creative Commons licenses makes it even more attractive for OER.
NDLA has for many years been contributing to the development of H5P. In recent years we have funded the development of Virtual Tour 360, general support for translation and improved licence declaration for H5P. In addition we have actively suggested improvements of usability in design and navigation for H5Ps to adhere to stronger legal requirements in Norway. NDLA has many years of experience from producing, sharing and maintaining a large repository of content items.
H5P is suitable for step-by-step learning and for explorative learning, and is for instance especially suitable for language learning, allowing for successful scaffolding and contextualization of authentic materials and experiences.
NDLA has recently developed several new content types together with a third party provider, focusing on reflection and argumentation. These content types might inspire even more activity on part of the learners.
In this interactive activity session we will give a short overall introduction to H5P and some of the content types available, like Interactive Video and Course Presentation, with examples from our own production. Then we will show the use of one of the reflection/argumentation content types. The content type “Priority” allows students to organise predefined arguments into a prioritised sequence, fill in their own, and deliberate on the choices they have made.
This will be a hands-on, practical session, which will give the participants the knowledge needed for producing interactive content in H5P on their own.
Extended abstract: OE_Global_2021_paper_111.pdf 📄
Activity Details
UNESCO OER Action Area: Building capacity
Format: Asynchronous Interactive Activity
Language: English
Participate
This activity can be completed at any time during (or after) the conference.
Instructions and materials for the activity will be added below by the authors. They will provide specific details on how to participate and what to share back as a response to the activity.